Pose Space Deformation Notes
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چکیده
PSD allows you to move the creature to any pose and resculpt the skin surface in that pose. The sculpted alteration is smoothly (rather than linearly) interpolated as the creature moves to and away from that particular pose. Because the edits can occur at any pose, the underlying interpolation problem is one of scattered interpolation, as opposed to interpolation schemes such as splines that assume the data are situated on a regular grid. There are a number of scattered interpolation algorithms that could be considered. Among these, Radial Basis Functions are simple, and have a variety of extensions that can be explored.
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